Monsters fulfil a variety of roles and challenges for PCs to face during a Scene, especially a Combat Scene.
Monsters are separated into several power levels to allow Scenes to be tailored so that they challenge characters appropriately.
Minion: A Minion is the weakest example of a creature, he possesses only 1 Vitality, a -2 penalty to all Ability Scores, and only 1 Option from the available Options list.
Regular: A Regular monster appears as they do in the Monster section. He possesses 1 Option from the available Options list.
Elite: An Elite monster is above average and a more dangerous opponent than expected. An Elite monster gains a +2 bonus to all Ability Scores and may select up to 5 Options from the available Options list
Boss: A Boss monster is a truly exceptional individual, much like the PCs themselves. A Boss monster gains a +5 bonus to all Ability Scores and may select 1 Option per CR from the available Options list.
|CR ||This statistic gives the approximate challenge of the monster|
|Vitality||This statistic gives details for the amount of vitality a creature possesses.|
|Size||This statistic details the size of the monster and the bonus applied if appropriate.|
|Movement Modes||This block details the Movement Modes a creature possesses and the attributes associated with each Movement Mode.|
|Ability Scores||This block details the six Ability Scores the creature possesses and the bonuses derived as a result of each Ability Score.|
|Attack Modes||This block details the Attack Modes a creature possesses as a result of any natural or equipped weaponry.|
|Defence||This block details the Defence scores of the creature.|
|Threat Range||This score details the natural reach of a creature, this can be extended by a weapon.|
|Damage Resistance||This block details all resistances the creature possesses.|
|Damage Vulnerability||This block details all vulnerabilities the creature possesses.|
|Skills||This block details all skills a creature possesses where the final skill modifier is different from the Ability Bonus of the creature.|
|Options||This block details all Options a creature may possess. The GM may select any Options from this list.|