-23100 DR: Establishment of the first gold and moon elf settlements of Syorpiir (Modern: Ankhwood and Chondalwood).
-17500 DR: The independent sylvan elf realms of Thearnytaar, Eiellur, and Syorpiir open discussions about unifying the elves of the Satyrwood (Modern: Thornwood/Chondalwood).
-17100 DR to -16800 DR: War of Three Leaves: The unification of the Satyrwood is thwarted by Ilythiiri spies and assassins, killing their leaders and framing opposing heirs, driving the three realms to war. Ilythiir’s influence is not discovered for centuries. The three realms remain separate after the war ends and each continue skirmishing with the others and with Ilythiir for centuries.
-17000 DR: Elves emigrate from Eiellur, Syorpiir, and Thearnytaar during the War of Three Leaves to the undersea realms of the Inner Sea. This emigration continues for the next seven millennia.
-11600 DR: The Ilythiiri destroy Syorpiir by fire, separating that region from its allied neighbours and burning its homes to the ground.
-11500 DR: Thearnytaar and Eiellur band together and declare war on Ilythiir for its use of fire and wanton destruction. This prevents the Ilythiiri from advancing north.
-11450 DR: The Sable Wars: Thearnytaar and Eiellur, with minimal allies from Keltormir and Shantel Othreier, invade Ilythiir. More than half their forces are decimated by the corrupt demon magic of the dark elves.
-11400 DR: Eiellur falls, the Ilythiiri once again use fire to isolate and destroy an enemy. The Ilythiiri are helped by traitor green elves who believe their acts of appeasement can help restore peace.
-11200 DR: End of the Second Crown War: Thearnytaar falls to the dark elves of Ilythiir, who use monsters and undead to occupy the thorn and bramble choked woods. Ilythiir is now able to skirmish directly with Keltormir along its eastern and southern expanses.
-6500 DR: Elf refugees from Syorpiir found Nikerymath in the Chondalwood, beginning with the city of Rucien Xan.
-5800 DR: The nation of Jhaamdath is born when human settlements north of the Nikerymath unite under the Dath Dynasty and its greatest warrior, Jhaam. Jhaamdath eventually meets Coramshan near the Lake of Steam, and the two empires struggle for centuries over control of this area.
-5750 DR: Naarkolyth, the First City of the Sword is founded in Jhaamdath.
-5730 DR: The great mystic Laszik Silvermind pens the first code of laws for Jhaamdath in the name of his god Auppenser. Slavery is outlawed in Jhaamdath.
-5725 DR: Laszik Silvermind crafts the udoxia, a powerful artefact that allows those connected to it to access the powers stored within. The power of the udoxia extends for miles beyond Naarkolyth and attracts many rural folk to the city causing a population surge.
-5710 DR: Laszik Silvermind founds the Udoclian University to teach his branch of mind magic to prospective students.
-5700 DR: Jhaamdath abandons its oligarchical government and becomes a theocracy.
-5690 DR: Laszik Silvermind vanishes in front of a large gathering, many believe he has ascended to serve Auppenser.
-5590 DR: Porrenath, the Second City of the Sword is founded in Jhaamdath.
-5500 DR: Jhouram, the Third City of the Sword is founded in Jhaamdath as a major port. Jhaamdath begins construction of a navy.
-5425 DR: Gharrent and Golmuth, the Fourth and Fifth Cities of the Sword are founded in Jhaamdath.
-5330 DR: Lirremar, the Sixth City of the Sword is founded in Jhaamdath amid war between Coramshan and High Shanatar.
-5300 DR: Surviving elves from the Darthiir Woods (Modern: Forest of Mir) begin migrating to the Nikerymath
-5250 DR: The twin cities of Tuoxent and Hollinth, the Seventh and Eighth Cities of the Sword are founded in Jhaamdath
-5032 DR to -5005 DR: The Mir-Jhaamdath War: The armies of Mir and Jhaamdath clash for the first time north of the small fishing town of Ankhport. Mir is dealt a crushing blow. For the next twenty five years, Jhaamdath pursues and pushes the army of Mir all the way back to Saradush.
-5007 DR: Coramshan and Mir are united under the rulership of Ukhar IV in response to the threat from Jhaamdath.
-5006 DR: Coramshan counterattacks, pushing Jhaamdath back to Saelmur.
-5005 DR: Coramshan and Jhaamdath declare a truce, both nations abandon their claims to the Lake of Steam. Cormashan and Mir unite under Bakkal and Murabir Ukhar IV to form the Calimshan Empire, which claims all lands south of the Wurlur (present day River Ith) and west of the Iltkazar Mountains.
-5000 DR: Ankhapur is founded by settlers from Jhaamdath.
-4850 DR: Jhirrent is founded, becoming the ninth city of the sword.
-4620 DR: Inixrien is founded, becoming the Tenth City of the Sword.
-4470 DR: Corrant is founded, becoming the Eleventh City of the Sword.
-4230 DR: Mirrindith the Last becomes the Twelfth City of the Sword.
-4000 DR: Jhaamdath begins expanding into the lands west of the Akanamere, encountering tribes of Turami that are absorbed into Jhaamdath society as a class of labourers and fieldhands.
Jhaamdath begins settling the banks of the Nagaflow and the Nagawater where they come into contact with tribes of wemics.
Duergar rebel against their illithid masters and eventually free themselves from the mind flayers’ dominion. They carve out their own holdings in the northern Underdark beneath the Orsraun Mountains.
-3218 DR: The wemic tribes rout a Jhaamdath army passing through their sacred hunting grounds west of the Nagawater.
-2391 DR: Streaking meteors are seen over the Lake of Steam. Zokir, City of Orbs, is founded beneath the Alimir Mountains.
-2381 DR: Beholders plague Jhaamdathan and Calishite colonies around the Alimir Mountains.
c. -2200 DR: Jhaamdath pays a large tribute to nomadic tribes from the Shaar to relocate to the lands around the Nagawater and act as a buffer between Jhaamdath and the beholders of the Lake of Steam.
-1603 DR: The noble bladelords of Jhaamdath construct the magical refuge of Dhinnilith, a secure demiplane accessed from the palace at Naarkolyth.
-1504 DR to -1069 DR: The Akanu – Jhaamdath War: Eastern provinces of Jhaamdath fall under the sway of Akanu.
-1504 DR: The armies of Akanu; led by the hero Ram-Hlath begin the conquest of the eastern part of Jhaamdath as far as Inixrien.
-1499 DR: The city of Inixrien falls to the Untheric invaders.
-1428 DR: Beholders from the Alimir Mountains conquer Calimshan and Iltkazar.
-1402 DR: Calimshan is freed, and the beholders are expelled from the nation.
-1280 DR: Resurgent beholders attack Calimshan along the Alimir Peninsula.
-1080 DR: The beholders are pushed back to the Lake of Steam.Calimshan’s rule extends as far east as Mintar.
-1050 DR: For nearly four hundred years, Calimshan’s armies slowly drive the eye tyrants back into the Underdark.
-1070 DR: Inixrien is retaken for the Bladelords of Jhaamdath.
-1069 DR: Jhaamdath restores its eastern border with Akanu at the Akan’Angol.
-990 DR: Intermittent plagues over the next century ravage the populations of Schmaedar and Calimport. The first plague, which strikes this year, kills nearly half of Calimport’s slaves, 60% of the city’s population, and forces the syl-pasha and his family to remain trapped in their palace for nearly two years until the disease subsides. The bladelords of Jhaamdath are suspected of creating the plagues, but nothing is ever proven.
c. -680 DR: Calishite settlers, escaped slaves, and military expeditions begin settling the lands around the Lake of Steam.
-407 DR: Year of Captive Pride: Calishite settlers colonising the eastern end of the Lake of Steam begin expanding north along the Nagaflow to build roads linking to other Calishite colonies around the Deepwash.
405 DR: Year of Lost Chances:Calishite settlers come into contact with colonists from Jhaamdath that had claimed the lands north and east of the Ankhwood. Years of battles and skirmishes begin until the Calishites are forced to abandon their lands around the Lake of Steam due to other pressures.
-374 DR: Year of Shattering: With the city all but abandoned due to the plague they framed on Jhaamdath, priests of Talona attempt to conquer Calimport and plunder its riches to build a temple to their goddess of poisons. Many of those who remain in Calimport are rogues, escaped slaves, and necromancers. For a time, the capital becomes the Rogues’ City.
-277 DR: Year of the Winking Eye: Olryn Mirandor journeys to Eartheart in the Great Rift to commission the swordsmith Iltorn Crownshield to make the sword Iltornar to commemorate the coming birth of his son Impil Mirandor.
-276 DR: Year of Overflowing Casks: A bloody coup in Jhaamdath replaces the psiocracy of bladelords with a militant emperor, who commands the building of a great navy on the Inner Sea.
Jhaamdathan loggers come into conflict with the elves of the Nikerymath. Over the next twenty years, Jhaamdathan forces hunt down and slaughter the elves, only the city of Rucien Xan survives within Nikerymath and nine out of every 10 elves is slain.
Hundreds of dissenters among the Church of Auppenser are imprisoned. Some are publicly executed for treason, but most are released after being “altered” to instil loyalty to Emperor Dharien. Church protest over the new regime declines and many members go into hiding.
-273 DR: Year of the Dancing Faun: The Emperor of Jhaamdath orders his soldiers to seize the udoxias still possessed by the Church of Auppenser. Citizens loyal to the church bar the military from entering the temples. After a short standoff the Emperor concedes, ordering the soldiers to stand down.
-264 DR: Year of Scriveners: The city of Gharrent declares independence from Jhaamdath. The armies of Jhaamdath invade the city and publicly executes all suspected rebels (including all clergy of Auppenser) for treason. The udoxia of Gharrent is secretly removed and hidden by the Emperor.
-255 DR: Year of Furious Waves: The Fall of Jhaamdath: The Twelve Cities of the Sword are destroyed by a gargantuan tsunami raised by the elves of Nikerymath. The coastline of the Vilhon Reach is reshaped to present day contours.
Survivors from Jhaamdath flee north and settle the lands of Cormyr, Sembia, the Dalelands, and the Vast.
-251 DR: Year of Black Apples: The Jhaamdathi noble Reddal Dordrien and his household flee north to the shores of modern Sembia. After journeying inland they settle on the western slopes of the Dagger Hills and establish a keep for protection.
-250 DR: Year of Imprisonments: Calimshan, under Syl-Pasha Faud yn Orun el Evrytaan, reclaims some of the Arnaden Lands around the Lake of Steam, now that Jhaamdath is no more.
Emigration begins from the former lands of Jhaamdath to what will become Thesk, Impiltur, and the Vast.
-247 DR to -238 DR: The Procession of Justice: A host of archons, led by the planetar Tyr, are summoned to Turmish to pacify the lawless remnants of ancient Jhaamdath. Tyr’s host slays Valigan Thirdborn.
-200 DR: Year of Stonerising: The Chondathan humans who are to become the first of the Dalesfolk cross the Dragon Reach to the southern region of Cormanthor from the Vilhon Reach.
-153 DR: Year of the Starry Shroud: Proeskampalar (Modern: Procampur) is founded by dwarves from Earthfast and quickly becomes an important trading partner of Westgate due to an influx of refugees from fallen Jhaamdath.
-137 DR: Year of Blooded Sunsets: King Orlak of Westgate is overthrown and destroyed by a company of knights from the Vilhon Reach. Dawnknight Gen Soleilon is crowned King of Westgate.
-100 DR to 250 DR: Refugees from Jhaamdath settle Altumbel’s islands. Akanu and Unther colonise the southern coastline of Aglarond and the Wizards’ Reach.
-37 DR: Year of Patriots: Alaghon, is founded as the first recorded settlement in what would become Turmish. It quickly becomes a trade centre for the Inner Sea.
The success of Alaghon in establishing itself as a port city convinced other sea traders to create a trade centre of the Vilhon Reach. This allowed those in the Vilhon Reach to establish trade with the elves of the Chondalwood and, eventually, allowed them easier access to the lands south.
-22 DR: Year of Broached Gates: King Inrath II of Impiltur conquers Arnafel using mercenaries from the Vilhon Reach.
20 DR: Year of the Fallen Fury: Iljak, the first major trade city of the Vilhon Reach is founded, marking the end of the large scale Jhaamdathan exodus and the beginning of efforts to build a human realm along the shores of the region. The villages that had dotted the surrounding countryside quickly merged with the port in the hopes of raising their quality of life. Farmers who decided to raise crops outside of this city found themselves constantly pushed back by the ever expanding population of Iljak.
50 DR: Year of the Barbed Wind: By this time Hlondeth has established itself as both a port city and a major landmark along the Tunway. The cities of Mussum, Samra, and Arrabar spring up along the south-eastern shores of the Vilhon. Daroush, Torl, and Asple are established on the north-western shores of the Reach.
75 DR: Year of Clinging Death: Plague wracks southern Faerun, devastating Chessenta, the Vilhon Reach, and the Shaar.
The sudden increase in population in the Vilhon Reach causes plague in the region, killing more than 50% of the total population in as little as 10 years. The druids of Eldath helped make improvements to the cities’ water supplies, measures were taken to remove garbage and waste from the cities. With the plague forgotten the Vilhon Reach went back to trade.
132 DR: Year of Thirteen Prides Lost: Dempster Turmish declares himself mayer of Alaghon. For years, the young nobleman had been building up a mercenary army and selling its services to the highest bidder. Now, he used it for himself. He quickly sent his mercenaries against two other Alaghon nobles. A brief, bloody civil war erupted in Alaghon, and Dempster emerged as the undisputed leader. By 145 DR, Dempster expanded his control to include all of the lowlands up to the city of Hlondeth. This year is marked as the official founding of Turmish.
139 DR: Year of the Resolute Courtesan: The city of Shamph is established along the Emerald Corridor, a road stretching from Arrabar to Hlath. Shamph became a city of storage, caring for the lumber harvested from the Chondalwood. From there, goods were hauled by carts to the cities of Arrabar, Samra, and Mussum. The deforestation of the Chondalwood by the humans of the area is in full swing.
143 DR: Year of the Smiling Princess: Large forces of wild elves from the Chondalwood halt the progress of lumberjacks. Lord Anthony Illistine creates an alliance of the free cities of the region.
144 DR: Year of the Fear and Flame: Battle of the Elven Tears: More than 2,000 elves lose their lives and the elven city of Ariel-Than is burned in the Chondalwood through the allied might of the free cities of the VIlhon Reach. Within six months of the victory, the city states unite as the nation of Chondath, with Lord Anthony Illistine named governor.
145 DR: Year of the Pirates’ Port: Dempster Turmish marches Alaghon’s armies down the Turnway to besiege Hlondeth. Alaghon’s navy is attacked by pirate ships, enabling Hlondeth to smuggle in needed supplies and thereby outlast the besieging army.
146 DR: Year of the Risen Towers: Hlondeth again defeats the armies of Dempster Turmish, thanks to the invoker Riliton Mandleweave and the Company of the Howling Harpoon.
150 DR: Year of the Lost Library: Turmish rebuilds its navy to the point where it could make a third attempt at Hlondeth. As the army massed for its march, however, Dempster Turmish died in his sleep. The attack was immediately called off. His wife, Florentine, becomes ruler and immediately calls off the attack.
154 DR: Lady Florentine of Turmish is assassinated, setting off endless political manoeuvring by various merchant houses. This 100 year gap in leadership becomes known as the Calmwaters and allows the remainder of the Vilhon to flourish.
227 DR: Year of the Raised Banner: The human realm of Tathtar is established at the western end of the Vilhon Reach by the warrior Haedrar Mornlight.
The dwarves of Alaoreum fight and win an epic battle with the red dragon Stormcrossing. The dwarves win, but the humans are alerted to their presence in the mountains of Turmish
230 DR: Year of the Wailing Dryads:The Tathtar Wars: The fledgling realm of Tathtar in the Vilhon begins to expand into eastern Tethyr, beginning nearly ten years of warfare between the realms.
King Dalagar “Longwalker” accedes to the throne of Andlath; a domain in the Shining Plains, and begins construction of the Tethir Road, linking Athkatla to Ormath as part of his attempt to unite the south through trade.
257 DR: Year of the Speaking Mountains: Mount Ugruth, the long smouldering volcano looming over the city of Hlondeth in the Vilhon Reach, erupts, covering the area with ash for nearly the whole year. The resultant unrest leads to the fall of the ruling House Gestin and a peace treaty with the pirates of the Inner Sea that grants them safe harbour in Hlondeth.
260 DR: Year of Sunless Stones: Chondath establishes two new frontier towns, Timindar and Orbech, near the ever decreasing borders of the Chondalwood. The Grand Druid of Gulthmere issues warnings to Chondath regarding the logging of the Chondalwood.
A gold and silver rush begins in the Deepwing Mountains. Lachom is founded and swiftly controlled by Chondath.
267 DR: Year of Bane’s Shadow: Crushed Helm Massacre: An army 10,000 strong from Chondath marches into the Chondalwood. After less than a days fighting with wild elves and wood giants, 200 men escape.
Battle of Fallen Trees: The logging towns of Timindar and Orbech in Chondath are destroyed by elves from the Chondalwood.
270 DR: Year of the Unheeded Warning: The Stalemate: Chondath invades southern Turmish. Turmish unites behind the rule of Alesam Mischwin and sends its army in response. Neither force is able to claim victory and Chondath’s forces retreat.
278 DR: Year of the Fallen Banner: The population of the Vilhon Reach soars; many mercenaries are hired this year.
285 DR: Year of Wasteful Pride: The slave city of Nimpeth is founded and becomes the first Vilhon city state to withstand the might of Chondath. Numerous attempts to take it over militarily prove fruitless.
300 DR: Year of the Late Sun: The bardic college Academia Vilhonus is founded and starts the Turmish custom of painting dots on the foreheads of learned men.
Mock wars are held between representatives of Turmish and Chondath. The event continues every Shieldmeet to the present day.
310 DR: Year of the Amber Hulk: Chondath organises the practice of each Vilhon realm sending troops every four years to Southsands to engage in a mock war.
320 DR: Year of the Bright Plumage: The cities of Nleeth, Amah, and Reth are established as training centres for the mock combat between Turmish and Chondath in the Vilhon games.
380 DR: Year of the Guarded Stance: Chondathan traders help establish the cities of Chondathan and Chancelgaunt (Modern: Saerloon and Selgaunt).
389 DR: Year of the Wooded Altar: Crown Prince Azoun I and Amedahast, the Royal Wizard in training, land in Arrabar aboard Valashar’s Bane to pursue trade negotiations. Azoun and Amedahast sneak into the Chondalwood to explore elven ruins. They accidentally discover the wizard Dima el Qufis yi Manshaka, a self styled Djinni lord that had been terrorising the region for years using the Silver Scimitar of Amahl the Mad and Amahl’s Mastering and his Djinni servants. Azoun and Amedahast vanquish Dima and recover the Silver Scimitar and Mastering.
400 DR: Year of the Blue Shield: The cities of Chondathan and Chauncelgaunt (Modern Saerloon and Selgaunt) come under attack from orc and goblin raiders. Chondath sends aid and the cities battle against the hordes for 15 years. Once the goblinoids are driven off the soldiers of Chondath remain in the cities.
429 DR: Year of the Cat’s Eye: Mulsatnir Illistine, a Chondathan mercenary and distant relative of Chondath’s royal family, brings the rule of the Pirate Kings of Westgate to an end with the help of backing from merchants in Chauncelgaunt and is crowned king.
442 DR: Year of the Relic’s Vigil: Ithlom Dhaunart pens the book “To Serve Fair Fortune”, a narrative of his adventures. It is sold as popular entertainment in the Vilhon Reach area henceforth.
472 DR: Year of Full Cellars: The Panicked Plague: Mussum in Chondath suffers a plague that wipes out more than 75% of the population in a single night. Mussum remains abandoned.
512 DR: Year of the Wyvernfall: An orc horde of the Candlekairn clan spills out of the Orsraun Mountains, destroying several Turmish cities before it is finally routed in late summer.
614 DR: Year of the Shattered Sceptre: Hlondeth regains independence from from Chondath. House Extaminos rules unseen behind the throne for the next four centuries.
680 DR: Year of the Long March: Many Chondathan mercenaries return home from the North Coast Campaign (a conflict between Unther and the League of Samathar) after ensuring the collapse of the Second Untheric Empire.
714 DR: Year of Doom: A new wave of human settlement from the South (particularly the Vilhon Reach) begins. These settlers bring with them decadent ways from the southern lands and the cruel faiths of evil gods including Bane, Bhaal, Loviatar, and Myrkul which were driven from their warmer homelands by fearful neighbours. These faiths join Malar in the ranks of violent priesthoods of the north and quickly move to consolidate their power in the developing Dragonreach area (Sembia).
717 DR Year of the Druid’s Wrath: The leaders of Turmish, a conclave of wizards known as the Windlass, send forces to engage the druids of Silvanus, known now as the Emerald Enclave. The ensuing defeat of Turmish forces helped establish the Emerald Enclave as a powerful force in the Vilhon Reach in Ilighon, the Chondalwood, and the Winterwood.
724 DR: Year of the Prisoner Unfettered: Two remaining wizards of the Windlass (the leaders of Turmish) lead an assault against the isle of Ilighon, hoping to destroy the druid presence there. The wizards discover that their magic items and spells do not function, while the druids’ powers remain unaffected. The attack is repelled, and the last members of the Windlass lose their lives.
778 DR: Year of the Awaiting Webs: Armies from the Vilhon Reach and the Old Empires march upon the realm of Endrara, formerly Jahorga (located between the Nagawater, Nagaflow, and the Golden Road), and are ultimately defeated by Endreira “Lady Heartless”, her adventurer band the Black Falcons of Fury, and massed followers of Loviatar.
786 DR: Year of the Moaning Gorge: Soneillon escapes the battles in Impiltur, fleeing to the Vilhon Reach to play the role of consort to Archmage Whinonas Ferentier of Hlath.
859 DR: Year of the Sea Crossing: King Beldred of Impiltur travels to the city states of the Vilhon Reach, unwittingly coming to the attention of Soneillon, rekindling her hatred of Impiltur and the Elethlims.
882 DR: Year of the Curse: The battlemage Kalgrathur Daycloaks, leader of the Nightfire Lances mercenary band, slays Uemer Vordryn, king of the realm of Maurmurra (located between the Nagawater and the River Arran) in the Vilhon Reach, and pronounces himself High Lord of that realm. He launches a series of conquests against his neighbours.
900 DR to 902 DR: The Rotting War: Hlath and Reth declare their independence from Chondath, causing Neveris Bikou, the ruler of Chondath, to send armies north against them and Hlondeth and the Emerald Enclave. The armies of Chondath are defeated by the two city states when they ally with Hlondeth against Chondath.
900 DR: Year of the Thirsty Sword: Civil war breaks out in Chondath.
902 DR: Year of the Queen’s Tears: The Archmage Whinonas Ferentier (under Soneillon’s influence) unleashes evil magics of Netheril upon the battlefield of the Fields of Nun. Plague sweeps the land and Chondath breaks up into loosely aligned city states.
Chondath grants independence to Chondathan and Chauncelgaunt.
962 DR: Year of the Shandon Veil: The Cult of the Dragon reaches further south than ever before with the creation of a cell in, around, and beneath the city of Hlondeth in the Vilhon Reach.
966 DR: Year of the Squire: Rondyl Darusk, the Bandit Wizard of Chondath is slain for his attacks on trade passing between Chessenta, Mulhorand, and the Vilhon Reach. The Leaves of Green is lost during the attack.
992 DR: Year of the Watching Helm: Lord Saros begins shaping Turmish into one of the strongest naval powers in the Vilhon Reach after subjugating the merchant factions of Turmish.
1150 DR: Year of the Scourge: The mohrg Borran Klosk, servant of the Stalker (Malar), marches his undead armies against the cities of the Vilhon Reach. The druids of the Emerald Enclave and the dwarves of the Alaoreum aid the Reach in its time of need. At the Battle of Morningstar Hollows, druids cause the Alaoreum River to rise, flooding invading armies. Although unable to destroy Klosk, priests of Eldath imprison the mohrg beneath Alaghon.
Chondath regins control of Hlath having grown rich and powerful lending its mercenary might to foreign conflicts, most noticeably the struggles in Chessenta.
The drow queen Nathglaryst of Undraeth clashes with the Harpers along the coast of Turmish. The Harpers disrupt the slave trade between Undraeth and the Red Wizards of Thay.
1209 DR: Year of the Blazing Banners: Battle of the Fallen: Cormyr, Sembia, Impiltur, Aglarond, and the Vilhon Reach powers contribute warships to a great allied fleet that defeats the pirate flotilla of Urdogen the Red near the Dragonisle. Urdogen and most of the pirates are slain, leaving the Pirate Isles virtually empty for a century.
1220 DR: Year of the Toppled Tree: Turmish, led by the warlord Sjorn Sendreth, begins to wage war against the dwarves of the Alaoreum by attacking Ironfang.
1241 DR: Year of the Lost Lady: The dwarves of the Alaoreum bring the mountain down upon their own city, Ironfang, removing themselves from the conflict with Turmish.
1242 DR: Year of the Yellow Rose: Anaglathos, a venerable blue dragon, arrives in Turmish and assumes control.
1243 DR: Year of the Blue Dragon: Rule of the venerable wyrm Anaglathos in Turmish. Until 1247 DR, this is known as the Time of the Wyrm in Turmish.
1247 DR: Year of the Purple Basilisk: The paladin Corwin Freas, leading a band of adventurers, defeats the dragon Anaglathos. Corwin Freas is declared the new lord of Turmish.
Aurgloroasa, the shadow dragon who sank the Winsome Wyrm over a century before, abandons her thoughts of seizing Westgate as her domain after Anaglathos is overthrown in Turmish and slain.
1248 DR: Year of the Cockatrice: Lord Freas dissolves his own monarchy in Turmish and establishes the Assembly of Stars, a ruling council of free citizens.
1254 DR: Year of Silent Steel: Corwin Freas, former Lord of Turmish, is assassinated. Operatives of the Cult of the Dragon are suspected.
1271 DR: Year of the Shattered Wall: Mages and warriors of the Cult of the Dragon attack Holyheart House, a temple of Eldath in the Chondalwood. The two dracoliches Goaruskul the Black and Arlauthra Manytalons destroy the temple and kill many Eldathyn.
1317 DR to 1323 DR: The Plague of Dragons: A plague sweeps through the Vilhon Reach. It becomes known as the Plague of Dragons due to its visible effect of causing the skin to flake and the madness brought to its victims. The plague also takes a huge toll in Chessenta and Unther (not ending there until 1324 DR). Mulhorand is largely unaffected. Thay withdraws from the Wizards’ Reach to escape the disease.
1324 DR: Year of the Grimoire: The Black Gauntlet adventuring band slay the great green wyrm Chathuuladroth and recover Nezram’s Unique Mageries from its hoard. They return to their hold in Starmantle where the band betray each other over Tasso’s Arcanabula and Nezram’s Unique Mageries and other items in their treasure trove.
1343 DR: Year of the Boot: Loggers from Chondath and Sespech are repelled from Chondalwood by elves and druids.
1344 DR: Year of Moonfall: The Retreat: The retreat of elves from Faerun causes a huge commotion in the political circles of the Vilhon Reach. When word reached the rulers of Chondath and Sespech that the elves were in retreat to Evermeet, they immediately made plans to harvest the Chondalwood. The elves had not all departed the Chondalwood and volleys of arrows met the lumberjacks that entered the forest. Sespech’s jaunt into the Winterwood met with direct opposition from the Emerald Enclave, a circle of druids met the first foragers and turned them back without bloodshed.